README - CHILDREN OF MORROWIND

Project leader, CS-work: Emma
New bodies and head models: Robert


e-mail:
emma9158@hotmail.com or emma@lovkullen.net 
web-site:
http://lovkullen.net/Emma/index.htm
forum:
http://forums.elricm.com/emma/index.php

NOTE: The current version of this mod may be found at: http://lovkullen.net/Emma/index.htm and http://forums.elricm.com/emma/index.php  If you have received this program from any other source it may not be the latest version.

Requires: Bloodmoon and Tribunal

  1. Intro
  2. Credits
  3. Installation
  4. FAQ-section
  5. Terms of usage
  6. Uploading etc

This mod adds approx 330 talking, playing, interacting children of various ages and of all races to exterior and interior locations in Morrowind, Mournhold and Solstheim. Thanks to the awesome work by Regan and Mandamus, it also includes babies-in-papooses and pregnant women. As this is an esm-file, it can be used as a masterfile for addons and various mods that includes children. Please read the “Usage”-part below for further information!

If you should want to use this esm to make a mod or an add-on for public release, please contact me in advance!

 

What is new?

I think everyone know about the most important difference between this version and the original one. In ver 1, the children used clothes for bodyparts, as this at that point was the only way to ensure that they looked like children.

Then Robert appeared, and wondered if I was interested in some new head models for the kids… Of course I was! These heads were released already as add-ons for ver 1. Then he started to work on new bodies for the children. And finally he made new clothing models that would fit their childish looks. His work has entirely changed the Children of Morrowind – in ver 2 they look awesome compared to ver 1!

For a long time, it looked like the beast races would still keep their old clothing body parts. But then the community pointed me towards LizTail’s site, where I found his excellent beast bodies, which he generously allowed us to use for the children of Morrowind.

- Emma -

 

 

Credits

No man is an island, and although Robert and I may be the ones who have spent most working hours on this project, it certainly takes many people with many different skills to make a mod like this. I have already mentioned Regan and Mandamus. A warmly welcomed addition to ver 2 has also been numerous new faces by Westly and lovely new swing-sets by Melian. But there are others as well… Without the help from friends, family, fellow modders and MW-players, the idea of children in Morrowind wouldn’t have come true.

So, I would say that, apart from me, this mod is actually made by (in alphabetical order):

Abot: trouble-shooting, scripting and scripting advice
Aeven: playtesting, ver 2
AlienSlof: face textures and hairs/ears for beast races (modders resource, available here: http://www.slofshive.co.uk/index.php?page=modsection&modsections/id=5c7ecnmotp0
)
Anghardel: voice acting
AnOldFriend: Vampire face textures for Playable teenager mod.
Apophis2412: playtesting, ver 1 and 2
Arathrax: headmeshes and hairs (from Better Heads)
Ashton: voice acting
BadKarma: playtesting, ver 1
Better Clothes team: original BB clothing meshes, which Robert has based his work on. A special thanks to Calislhan for giving us permission to use her Better Clothes textures for the children outfits. http://www.psychodogstudios.com/
Bloodreaver: voice acting
Brash: who initiated this whole idea with her “Generations”-mod, where she among other things showed how clothings could be used as bodyparts in order to avoid problems with BB-compatibility
Brash and Junkmail: Teddybear mod (modder’s resource) (web-site: http://morrowind4kids.com/ )
Cait: dog model (from farm animals resource pack available here: http://www.zyworld.com/redwoodtreesprite/CaitSithMain.htm )
Canadian Ice: human version of Rhedd’s WE-hair, textures to Mandamus pregnancy robes (web-site: http://canadianice.unforgottenrealms.net/Morrowind/Index.html )
Celya: voice acting
Cliffworms: voice acting
DeFothers: troubleshooting, proofreading, encouragement and support
Demiurg: playtesting, ver 2
Detrius: Khajiit heads – modders resource.
Dilord: voice acting
Doomsayer: voice acting, playtesting ver 1
Ducis: voice acting, playtesting ver 1
DWS: playtesting ver 1
Elsu: support and playtesting  ver 1
Emil: voice acting, testing, encouragement and support
Emily: voice acting
Eveeran_Knight: Coaching of voice actors, voice editing, encouragement and support, playtesting ver 1
Evileyebrows: playtesting ver 1
Froderick: playtesting, ver 2
Garry: helping me with the voice editing, teaching me how to edit voices, encouragement and support.
Gorg: hairs (from Better Heads and various hair packs)
Grumpy: toy sword, scripting advice, encouragement and support
Hodoku with sister: voice acting/recording
Isaac: voice acting
Jac: poems and nursery rhymes
JOG: Trouble shooting, scripting advice
John.moonsugar: playtesting, ver 2
Killer Britt: voice acting
Kimmie: voice acting
Knownalien: playtesting ver 1
Lady Eternity: apple (modder’s resource) (web-site: http://www.proudfootimaging.com/ladye/ )
LizTail: the body parts for the beast races from his New Beast Bodies mod.
( http://www.liztail.com/view_project.php?prj_id=2&section=info&media=65 )
Loriel: proofreading, new icons,  playtesting, troubleshooting, ver 2
Maja: voice acting, lots and lots of inspiration
Mandamus: pregnancy robes (originally from Romance Mod http://planetelderscrolls.gamespy.com/View.php?id=4699&view=Mods.Detail )
Melian: new swingsets, new sandbox-textures, adjusted khajiit heads, adjusted skirts meshes, adjusted elf toddler ears, troubleshooting, encouragement and support
Mercurybard: voice acting, playtesting ver 1
Mighty_Joe_Young: finding freeware playground (for ver 1) and various toys
MistyMoon: playtesting ver 1
MotokiMO: models – resized woodelf head for ver 1
Mourndark with family: voice acting/recording
NeilV: playtesting ver 1
Nigedo: scripting and scripting advice, valuable suggestions and support. Also the guarskin target board.
Old rpm daddy: playtesting, ver 2
Osiris: Support, encouragement and many valuable suggestions
Pendraia: clothings based on ver 1 (skirts, dress, shirt)
Pester: playtesting ver 1
Peter: playtesting ver 1
Princess_Stomper: fairy tale books from the “Fairytales of Vvardenfell”-mod, playtesting ver 1, proofreading
Redguard_Slayer with family: voice acting/recording
Regan: models - toys, weapons, resized heads and hairs, and, above all, the baby-in-papoose! (PM at Bethesda ’s forum)
Rhedd: headmeshes, heads and hairs (web-site: http://home.wnm.net/~bgriff/MW_Home.html )
Riptide: playtesting ver 1
Robert: all new bodies and new head models, lots of face textures, new and adjusted hairs, all new clothing meshes. Without Roberts work, there wouldn’t had been a reason to make a ver 2 of Children of Morrowind at all, as it is his models that have so much changed and improved the way the kids look.. More of Roberts work is available here: http://lovkullen.net/Emma/Robert.htm
RX31: several new animations (PM at Bethesda ’s Forum)
Schorched: playtesting, ver 2
SciFiGuy52: voice acting
Silaria: argonian heads – modders resource. ( http://silaria.rethan-manor.net/ )
Sirius Snape: resized hairs for human kids
Sorcha Ravenloch: playtesting ver 1
Squelchy Underfoot: playtesting ver 1
Straydog: playtesting ver 1
The Other Felix: valuable suggestions, scripting, advice and troubleshooting, encouragement and support
Thread_Whisperer: various valuable suggestions and troubleshooting, encouragement and support
Tmartin827: playtesting ver 1
TommyKhajiit: Solstheim sledge model (available here: http://tommyshideout.net/ ), and finding new freeware playground items
TrojanX: voice acting, playtesting ver 1
Tyler321: playtesting ver 1
Viciv: playtesting, ver 2
Vormegil: playtesting, ver 2
Westly – lots of new faces especially made for Children of Morrowind 2 (5 teenage heads for each gender of non beast races, 10 dunmer toddler heads and 2 children heads for each other non-beast race). Also hairs from his Corean Hair pack.  
Wolfman Ulfar: troubleshooting, encouragement, dinner, support and helping me keeping my website updated.
Zaarin: playtesting, ver 2
Zarathustra with friends: Voice acting/recording
Zyndaar: models – wooden sword and toybow with blunt arrows (forum:http://rethan-manor.net/phpBB2/index.php?c=12 )

 

I have gone through all files included and tried to recapitulate everyone who has contributed. .If I have left someone out, please understand that this has not been my intention! If your name should have been listed here, please contact me at: emma9158@hotmail.com, and I will update this readme-file.

 

Installation:

 

Please note: I have kept the old name of the esm: MW_Children_1_0. The reason is that I wanted to ensure that mods dependant on the previous version of Children of Morrowind should work properly also with this version. So, if you are using add-ons based on the old version, the only ‘oddity’ should be that you might find some kids running around in their underwears instead of normal outfits.

 

This rar-file includes the following:

1 bsa-file

1 subfolder “Sound”

1 esm-file

1 zip-file with the program bsa-reg

 

Place the esm-file and the bsa-file in your Morrowind data files directory (place the bsa-file together with your esp-files. DROP the “sound” subfolder into your datafiles directory. It will automatically merge with your previously existing “Sound”-subfolder.

Double-click on the BSAReg.exe inside the included zip-file. This will update your MW ini, so that Morrowind will “know” that the new bsa-package is there.

You are now ready to use the Children of Morrowind-mod!

 

(Please note: BSAReg by Ghostwheel will not work if Morrowind has been copied or moved to it's current location because Morrowind will not have a correct entry in the system registry for BSAReg to reference. If so, the Morrowind.ini file in the Morrowind folder will need to be edited manually to include a reference for the MW_Children_1_0.bsa.

 

THE FOLLOWING TEXT HAS BEEN UPDATED IN THIS README-VERSION AND SHOULD NOW BE CORRECT!!

Locate the "Archives" header in the Morrowind.ini file and add a reference for MW_Children_1_0.bsa as shown in the following examples..

[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=MW_Children_1_0.bsa

or

[Archives]
Archive 0=Tribunal.bsa
Archive 1=Bloodmoon.bsa
Archive 2=TH_MASTER-V0-5.bsa
Archive 3=MW_Children_1_0.bsa

 

(instructions provided by Elsu))

 

Faq-section:

 

Q: What does this mod add?

A: Approx 330 children of various ages, all races are represented. Also 20 babies, carried by their parents, and a number of pregnant women. Playgrounds in Balmora, Ald-ruhn, Seyda Need, Sadrith Mora, Suran, Dagon Fel, Gnisis and Caldera. Toys, candies and fairytale books are for sale in various shops. There are also clothes for sale in Caldera, in case you are using an add-on like “Morrowind Family” or if you are using the Playable Teenager mod. Some cats and dogs are also included.

 

Q: How will this mod affect fps?

A: All mods that adds new npcs will affect fps. I have avoided to put many kids in areas that are well-known for fps issues. For instance, there are not many children playing in Balmora or Ebonheart. Many children are placed in the small villages like Hla Oad, Ald Velothi, Khuul, Dagon Fel. Many children are placed indoors; teenagers are apprentices at guilds and temples, small kids are at home with their parents, there are children in the various Vivec plazas.

According to the playtesters, this mod won’t ever affect fps with more than 2 fps. I have tried out the mod on a low end laptop, and it caused no problems.

 

Q: How can I interact with the kids?

A: You can talk to them, and once they know you well enough and like you well enough, you can buy them various gifts (candies, toys, fairytale books) from the shops to further improve their disposition towards you.

In ver 2, the ‘Little secret” topic has been expanded quite a lot, and the kids should have many new things to tell you.

 

Q: What happens if I attack the children?

A: All the children have been told by they parents that they should instantly use their recall-home amulet (no, you won’t find any amulet on them) in case they get attacked by some evil-looking Nerevarine-wannabee. I.e. if you attack them, they will simply vanish.

This was a decision that I made early on in the production of ver 1, for many reasons. Several MW-players have lent the voice of their own kids to this project; I owe it to them to make sure that the MW-kids will not be deliberately violated. Also, this is an “atmosphere”-mod. To have killable children in such a mod is not more relevant than having chop-able trees in an atmosphere-mod that adds more trees to Morrowind.

 

Q: How does this mod interact with Vampire mods?

A: In this version, there are vampire heads added for the teenagers. It means that you can convert them into vampires if you use Vampire Embrace. In the separate mod (see below) with playable teenagers, there are also vampire heads by AnOldFriend added, so that you can play as a teenage vampire if you like.

When it comes to the small children, Children of Morrowind does not add any vampire heads. If you use Vampire Embrace and convert the small children, they will be headless. This won’t change.

Among the playtesters of ver 2, some are regularly playing as vampires and have tested Children of Morrowind together with the mods they are using. There doesn’t seem to be any conflicts.

 

Q: Are there any known issues?

A: Yes, one… If you try to kill someone in Seyda Neen as soon as you leave the prisonship, the game will for unknown reason crash. I haven’t investigated this further, as the solution is very simple: just don’t kill anyone in Seyda Neen until you have changed cells at least once.

Apart from this, there are no known issues. But, Children of Morrowind is a massive mod  that affects many cells in the gameworld. It would be impossible to ensure that the mod works flawlessly with every other mod released. I know that Children of Morrowind doesn’t get along with a mod called Tombs Expanded. There have also been people having problems with the mod in conjunction with VE, VR and MCA when using all the mods together. On the other hand, others have used all these mods together for months and months without having any problems.

If you are experiencing problems of any kind, check here: http://lovkullen.net/Emma/COM_conflicts.htm or post in my forum http://forums.elricm.com/emma/index.php

 

When there are conflicts between mods that causes unexpected crashes, the reason is often a conflict involving local refs. Thanks to  Hrnchamd’s local ref patch, this can nowadays easily be sorted if you download his mod here: http://www.tesnexus.com/downloads/file.php?id=19510

 

Q: Are there any add-ons for or mods that interact with this mod?

A: Yes, certainly! Have a look here: http://lovkullen.net/Emma/kids.htm . Many add-ons were originally made for ver 1, but in order to ensure that they will continue to work properly, I have kept the old name of the esm: MW_Children_1_0.

Alongside with this ver 2, a new version of the Play as a teenager mod is also being released, featuring the new bodies and hairs. There are also two packages with outfits being released for those that play as teenagers (same outfits are included in this main mod). And I know that there are modders working on more outfits for the children!

My old “Morrowind family”-addon will also instantly be updated, so that the children won’t show up in Ald-ruhn in their underwears. I’m also intending to update White Wolf of Lokken so that the children will have the new bodyparts.

 

Also remember that this is an esm, and if someone else would like to use this esm as a base for add-ons or their own stories, I think that would be great. But if it's a public release, I of course want the modder to contact me in advance and discuss it. Please read more in the Terms of usage section below.

 

 

Terms of usage:

 

As already stated, if someone else would like to use this esm as a base (master-file) for add-ons or their own stories, I think it would be great. As long as your mod doesn’t include deliberate slaughtering or violating the children, that is. Reason for this: I feel I have a responsibility towards the parents who have lent the voices of their children for this project. Therefore, I couldn't possibly approve of add-ons or mods where these parents would see a child sounding like their own being violated.

 

This doesn’t mean that add-on children have to be immortal, though. For instance, the children in “White Wolf of Lokken” aren’t immortal. It simply means what I say: I wouldn’t want to see this mod as a base for mods where the purpose is violating the children.

 

If you are planning to make a mod for a public release, I however want you to contact me in advance, and I would also want to be able to link to your mod. I also have a huge amount of voice files on my computer that aren’t included in the base mod but can be very useful in add-ons.

You can contact me:

a)      at my forum: http://forums.elricm.com/emma/index.php  (probably the fastest way to get a reply)

b)      via e-mail: emma9158@hotmail.com, emma@lovkullen.net

c)      via PM at Bethesda ’s forums

 

After 6 years, I know that the MW Community is a good one, and therefore I take for granted that my wishes will be respected. Should however anyone use material from this mod to without my knowledge upload anything that includes violating or any kind of abusing of the children, I will contact the site owner and do my best to have that mod pulled. Not for my own sake, but for the sake of those parents who have lent the voices of their children to this project.

 

PLEASE NOTE: If you want to use models, textures etc without using the esm-file as a masterfile, you will have to contact the original creators, for instance Regan for the papoose models and various hair models, Zyndaar for the toybow, wooden sword and arrows, Princess_Stomper for the fairy tales (see credits list above).

If you want to use the voice files, please contact me. This is important, as some of the parents have made special requests regarding the usage of their children’s voices. I also have quite a number of voice entries that are not in use in Children of Morrowind and that might be helpful.

 

 

Uploading etc:

 

The main home of this mod is on my site, http://lovkullen.net/Emma/index.htm and my forums, http://forums.elricm.com/emma/index.php

 

Should something happen so that the mod is no longer available on the net, I do want you to try and contact me. In case you have been unable to reach me for more than two months, please feel free to upload this mod IN ITS CURRENT STATE to ONE of the public Morrowind download sites. Please send me an e-mail or PM to notify on this!

 

Please do not upload any altered versions of this mod anywhere without my knowledge and agreement!

 

Please do not upload any addons or mods based on this mod without my knowledge and agreement! (There’s no need to worry over this request – I will give my agreement as long as it isn’t a mod about violating children, I just simply want to be able to keep my site updated with links to addons).

 

- Emma